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Farm profit

A plot is a machine that turns seeds and feed into silver once a day. Pick a crop and an animal and both legs price themselves off the market; type over any number and yours wins. Growth clocks and focus math follow the wiki-established rates, and the softest numbers sit in editable boxes so you can correct them from your own island.

one plot, 9 seeds, every 22 hours Turnips seed no price seen crop 42814h
+32 415
per harvest
+35 361
silver per day
UnwateredWatered (focus)
Crop revenue, after tax and setup 32 415 32 415
Seed outlay, after expected seed return 0 0
Profit per harvest 32 415 32 415
Silver per day, per plot 35 361 35 361
Focus spent 0 9000
Silver per focus point 0.00
one animal, grown over 22 hours Goats baby 6 95338d grown 8 99911d
+534
per animal
+582
silver per day
PlainNurtured (focus)
Buy the baby + feed bill (favorite food) 13 373 13 373
Sell it grown, after tax and setup 8 414 8 414
Expected offspring, at baby value 5 493 6 397
Profit per animal 534 1 438
Silver per day, per animal 582 1 569
Silver per focus point 0.90
the whole island, 5 plots working Island per day 3 crop plots: 106 084/day · 2 pastures: 10 485/day
+116 569
silver per day
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A pasture raises 9 animals at once, the same count as seeds in the ground. Growth clocks: crops and herbs 22h, livestock 44h (22h with premium). Running plots? Track the clocks on your island board.