Farm profit
A plot is a machine that turns seeds and feed into silver once a day. Pick a crop and an animal and both legs price themselves off the market; type over any number and yours wins. Growth clocks and focus math follow the wiki-established rates, and the softest numbers sit in editable boxes so you can correct them from your own island.
one plot, 9 seeds, every 22 hours
Turnips
seed no price seen
crop 42814h
seed no price seen
crop 42814h
+32 415
per harvest
+35 361
silver per day
| Unwatered | Watered (focus) | |
|---|---|---|
| Crop revenue, after tax and setup | 32 415 | 32 415 |
| Seed outlay, after expected seed return | 0 | 0 |
| Profit per harvest | 32 415 | 32 415 |
| Silver per day, per plot | 35 361 | 35 361 |
| Focus spent | 0 | 9000 |
| Silver per focus point | — | 0.00 |
one animal, grown over 22 hours
Goats
baby 6 95338d
grown 8 99911d
baby 6 95338d
grown 8 99911d
+534
per animal
+582
silver per day
| Plain | Nurtured (focus) | |
|---|---|---|
| Buy the baby + feed bill (favorite food) | 13 373 | 13 373 |
| Sell it grown, after tax and setup | 8 414 | 8 414 |
| Expected offspring, at baby value | 5 493 | 6 397 |
| Profit per animal | 534 | 1 438 |
| Silver per day, per animal | 582 | 1 569 |
| Silver per focus point | — | 0.90 |
the whole island, 5 plots working
Island per day
3 crop plots: 106 084/day · 2 pastures: 10 485/day
+116 569
silver per day
sponsor
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A pasture raises 9 animals at once, the same count as seeds in the ground. Growth clocks: crops and herbs 22h, livestock 44h (22h with premium). Running plots? Track the clocks on your island board.