Farm profit
A plot is a machine that turns seeds and feed into silver once a day. Pick a crop and an animal and both legs price themselves off the market; type over any number and yours wins. Growth clocks and focus math follow the wiki-established rates, and the softest numbers sit in editable boxes so you can correct them from your own island.
one plot, 9 seeds, every 22 hours
Turnips
seed no price seen
crop 39928d
seed no price seen
crop 39928d
+30 218
per harvest
+32 965
silver per day
| Unwatered | Watered (focus) | |
|---|---|---|
| Crop revenue, after tax and setup | 30 218 | 30 218 |
| Seed outlay, after expected seed return | 0 | 0 |
| Profit per harvest | 30 218 | 30 218 |
| Silver per day, per plot | 32 965 | 32 965 |
| Focus spent | 0 | 9000 |
| Silver per focus point | — | 0.00 |
one animal, grown over 22 hours
Goats
baby 6 95038d
grown 7 99531d
baby 6 95038d
grown 7 99531d
+31
per animal
+34
silver per day
| Plain | Nurtured (focus) | |
|---|---|---|
| Buy the baby + feed bill (favorite food) | 12 935 | 12 935 |
| Sell it grown, after tax and setup | 7 475 | 7 475 |
| Expected offspring, at baby value | 5 490 | 6 394 |
| Profit per animal | 31 | 934 |
| Silver per day, per animal | 34 | 1 019 |
| Silver per focus point | — | 0.90 |
the whole island, 5 plots working
Island per day
3 crop plots: 98 896/day · 2 pastures: 605/day
+99 501
silver per day
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A pasture raises 9 animals at once, the same count as seeds in the ground. Growth clocks: crops and herbs 22h, livestock 44h (22h with premium). Running plots? Track the clocks on your island board.