Farm profit
A plot is a machine that turns seeds and feed into silver once a day. Pick a crop and an animal and both legs price themselves off the market; type over any number and yours wins. Growth clocks and focus math follow the wiki-established rates, and the softest numbers sit in editable boxes so you can correct them from your own island.
one plot, 9 seeds, every 22 hours
Turnips
seed no price seen
crop 41112h
seed no price seen
crop 41112h
+31 127
per harvest
+33 957
silver per day
| Unwatered | Watered (focus) | |
|---|---|---|
| Crop revenue, after tax and setup | 31 127 | 31 127 |
| Seed outlay, after expected seed return | 0 | 0 |
| Profit per harvest | 31 127 | 31 127 |
| Silver per day, per plot | 33 957 | 33 957 |
| Focus spent | 0 | 9000 |
| Silver per focus point | — | 0.00 |
one animal, grown over 22 hours
Goats
baby 4 59611h
grown 5 0005h
baby 4 59611h
grown 5 0005h
−2 455
per animal
−2 678
silver per day
| Plain | Nurtured (focus) | |
|---|---|---|
| Buy the baby + feed bill (favorite food) | 10 761 | 10 761 |
| Sell it grown, after tax and setup | 4 675 | 4 675 |
| Expected offspring, at baby value | 3 631 | 4 228 |
| Profit per animal | −2 455 | −1 858 |
| Silver per day, per animal | −2 678 | −2 027 |
| Silver per focus point | — | 0.60 |
the whole island, 5 plots working
Island per day
3 crop plots: 101 870/day · 2 pastures: −48 210/day
+53 660
silver per day
sponsor
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A pasture raises 9 animals at once, the same count as seeds in the ground. Growth clocks: crops and herbs 22h, livestock 44h (22h with premium). Running plots? Track the clocks on your island board.