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Europe 8 009 gold1h 5 340 fresh 59 450 aging 139 503 stale Expert's Cleric Sandals 9 623 now Beginner's Shield 11 now Americas 8 206 gold1h 1 892 fresh 36 133 aging 165 482 stale Minor Energy Potion 613 now Minor Healing Potion 353 now Asia 13 083 gold4h 160 fresh 10 862 aging 147 306 stale Deepwater Kraken Salad 24 949 5m Deepwater Kraken Salad 149 919 5m

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Repair cost

Repairs charge a fraction of an item's item value (the crafting-material worth the game assigns it), scaled by how much durability is gone. Add one item or a whole set — an Avalonian-dungeon build in full T8 enchanted gear repairs as a single bill. Values read from the same recipe data the craft tools use.

Item Item value Repair of value
Adept's Bag T4 128 19 15.0% remove
The repair bill 1 item · 100% gone · factor 0.15 19
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Factor 0.15 is the house default and still wants an in-game check. If your repair bill disagrees, type what the station actually charged into the factor box and the math recalibrates for the whole build.

Rule of thumb that falls out of the math: repairing is almost always cheaper than recrafting, but on cheap gear the trip to the station costs more than the bill. The craft calculator prices the recraft side.